Writing Reusable Components with TypeScript

24 Jun 2023 Balmiki Mandal 0 Typescript

Writing Reusable TypeScript Components

Reusing code is essential in software development. It reduces the amount of time and effort needed to write a complex program, and it helps maintain consistency across an application. TypeScript provides a powerful way to create reusable components using classes and interfaces.

Classes

Classes are a great way to create concrete implementations of reusable components. They provide the ability to define the properties and behaviors of an object, as well as the methods that interact with them. In addition, class components can be extended and inherited, adding further flexibility for reuse. Here is an example of a class used to define a car:


class Car {
  private _make: string;
  private _model: string;

  constructor(make: string, model: string) {
    this._make = make;
    this._model = model;
  }
  
  public getMake(): string { 
    return this._make; 
  }
  
  public getModel(): string { 
    return this._model; 
  }
}

The Car class defines two private properties and provides methods to retrieve their values. This class can then be used to construct specific cars:


let myCar = new Car('Ford', 'Focus');
let make = myCar.getMake(); // Ford
let model = myCar.getModel(); // Focus

Interfaces

Interfaces are another way to create reusable components. An interface defines the structure of an object, but does not provide implementation details. This makes them ideal for defining the shape of components across an application without needing to define them more than once. Here is an example of an interface used to define a car:


interface Car {
  make: string;
  model: string;
}

This interface defines two properties, make and model, which a car must have. Interfaces can then be used to define the structure of types that use the interface:


let myCar: Car = { make: 'Ford', model: 'Focus' };
let make = myCar.make; // Ford
let model = myCar.model; // Focus

Conclusion

TypeScript provides a powerful way to create reusable components. Classes and interfaces can be used to define and implement components which can then be reused throughout an application. This reduces the amount of code that needs to be written and maintained, and helps ensure that code is consistent across an application.

BY: Balmiki Mandal

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